I know that a similar question have been answered a few years ago, but I really don't understand the answers or know how scripts works and where to put them.
I want to know if there's a simple way to automate the rendering process on the same OBJ but with different textures (.dds files)
I need to make rendered images of the same OBJ in the same angle but with 50 different textures, and save rendered images with different names (like: image1; image2; etc) and honestly I'm really lazy to do that without an automation.
I don't know if I'm clear, so I made a video:
https://www.youtube.com/watch?v=oBeKjvX3_uc&feature=youtu.be