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I have a pencil here I modeled and I want to wrap some text around it. I have been trying this method: What's the simplest way to wrap extruded text around a cylinder? but this is not working for my pencil. I am trying to wrap the text on top of the object. here is what i am trying to achieve:

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As you can see, the letters H and B are wrapped around the pencil. Here is my scene:

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Please help. is there any other way to do this?

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In my opinion you don't need to bend a mesh to do this. Just use a texture and use the geometry of your object. Avoid overlapping geometry and prevent z-fighting. If you use the texture as a bump map or as a displacement map you can control the indentation or relief (and will help you keep a low vetex count).

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