I would like to create shape keys animation using a curve, but instead of having the resulting keys from the curve I would like to have resulting keys data from the animated mesh. When I create shape keys from a curve, all the resulting shape keys animating the mesh belong to the curve. Is there a way I can transfer the resulting keys from the curve to the mesh object data? Is there any way when selecting a curve for animation that will result in shape keys from the mesh instead? Is there any shape keys add on that could allow me to do that?