Hello I seem to have lost my mesh data upon appending the file. The materials work and load correctly but the model itself is only a box now. I can view and edit the original model fine in the original file but linking or appending the file only leads to a box mesh. The other objects in scene come over correctly... or at least they used to.
I also don't know what happened to the scale, considering I did not change the grid I would have thought they would end up the same size. I had recently applied scale changes to the model and fear by applying the set scale I have corrupted the model.
Is there anything that can be done or what I be better off starting over? I will note that exporting luckily has the model export correctly and at the right scale, though I don't know how to reapply blender materials... As they don't come over with the same materials in a fbx format.
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It appears if I merely duplicate my board in the original file it imports correctly, does anyone have an idea as to why? I have a second question, is it possible to unlock it so I can rotate it in scene? Linking and appending won't do much good if my models are frozen in place. :/ I suppose I can probably just duplicate the linked files duplicate and use that...
Though I still would like to know the correct way to deal with linking and appending files instead of duplicating things until I'm able to get them to work correctly because with a lot of files this could become very troublesome.