This question already has an answer here:

First of all, sorry for bad English...

I got a Problem with the mirror modifier... The origin of my object is set to the 3D-curser, which is in the center (0, 0, 0). When I mirror my object, it duplicates to the other side (as it should) but the position is wrong... Why is that?... (The black line is the line I'm mirroring in)

enter image description here

When you see the objects from the top, It looks like the object is mirrored in a line that isn't even there, as you can see at the photo below, where the yellow line illustrates the unexisting line.

enter image description here

Any ideas what could cause this mistake?


marked as duplicate by Ray Mairlot, Mr Zak, PGmath, iKlsR Jan 14 '18 at 16:53

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

Browse other questions tagged or ask your own question.