Here is my Blend File

I've made a scene with a small tv that plays a video.

But when I click render, blender decides to render the texture on the tv only, and not the animation I set up.

enter image description here https://imgur.com/a/Y96qT

somewhere there must be an improper setting that isn't letting me render the camera view but I've searched and can't find it.

Anybody got an answer?

  • $\begingroup$ Can you attach the blend file? $\endgroup$
    – Johan Apes
    Jan 11, 2018 at 23:05
  • $\begingroup$ Cant tell what might be wrong from your image, could you upload the .blend file? blend-exchange.giantcowfilms.com $\endgroup$
    – icYou520
    Jan 11, 2018 at 23:07
  • $\begingroup$ I see you have animation on your camera, maybe your camera is so close to the tv screen at that frame thats all that renders just guessing $\endgroup$
    – icYou520
    Jan 11, 2018 at 23:09
  • $\begingroup$ Did you setup strips in Video Sequence editor? see blender.stackexchange.com/questions/5285/…. Or did you set up compositing nodes which might rewrite the result? Make sure that camera you preview animation from is the camera used in render (active) $\endgroup$
    – Mr Zak
    Jan 11, 2018 at 23:10
  • $\begingroup$ okay I attached the Blend file. $\endgroup$ Jan 11, 2018 at 23:57

1 Answer 1


You have your composite node set up to apply your movie over top of the entire render. Just uncheck Compositing under Post Processing

enter image description here


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