I sculpted a mesh but when I exit sculpt mode the sculpted information gets lost and the mesh looks exactly like before I sculpted it. If I go back into sculpt mode the information reappears. How can I apply that sculpt information to the obejct, so it always stays?


This seems to have been a display error. I entered edit mode once, which fixed it. It was a fairly big mesh, so I could imagine that the display error happened due to insufficient power.

| improve this answer | |
  • 1
    $\begingroup$ Thanks for following up with the answer once you figured it out. $\endgroup$ – Mentalist Jan 11 '18 at 13:24

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.