I have a BVH where the leg has a wobble in the x rotation so I added a limit rotation constraint to remove the wobble.

How do I convert the bone's pose with the constraint to just keyframes of its position but without the constraint?


In Pose Mode go to menu Pose > Animation > Bake Action

Check: Visual Keying
Check: Clear Constraints
Bake Data: Pose

The constraints will be removed from the bone but instead the bone will be keyframed to act as if the constraint is affecting its motion.

  • $\begingroup$ Is there a way we can bake ALL actions instead of a single one? $\endgroup$
    – thododo
    Oct 5 at 2:03

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