# IK restraint makes hand rotate weird in relation to gun, how to fix?

So i'm trying to make a gun animation in blender, so I set up an arm rig and modeled a gun, the only problem is, is that the arm's IK constraint messes up rotation, so the hand won't rotate with the gun in the way I want.

(I'm new at this if you couldn't tell)

• Is it a child of the bone? If it is, make sure it is positioned correctly after the constraint is added. – Rohith Vishwajith Dec 31 '17 at 7:54