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I'm working on a project and I want particles to create an object together randomly. Something like this:

Example

But as you can see, it distrybutes the planes randomly but even. There are more of them in the buttom, than in the top.
I tryed to change the seed and I tried to enable Even Distrybution in the Emission-Settings of the ParticleSystem but I get the same problem!

This is, what the mesh looks like:

Test

And here is a part of my ParticleSettings:

enter image description here

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    $\begingroup$ Under Emit From: Volume check Even Distribution. $\endgroup$
    – cgslav
    Dec 29, 2017 at 22:37

1 Answer 1

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The problem is due to the uneven geometry interfering with the distribution of the particles. Add a Remesh modifier just before the Particle System in the modifier stack and, as well as enabling the Even Distribution (as mentioned by @LukeD), ensure to enable Use Modifier Stack. This should result in an even distribution of particles throughout the volume.

Without Remesh : without remesh

With Remesh : with remesh

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