I want to cut a specific (but not very complicated) shape out of a sphere like so:

enter image description here

But the result is always bad looking due to tris and close proximity vertices. The best I can get is using Edge Split:

enter image description here

Is there a way to get a clean result? I've looked elsewhere and saw some people mention that this needs some manual work - how do I put in the manual work to make it look better? I don't mind since my shapes are generally quite simple.


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