I'm working on a Jump'n'Run kind of game and came to the conclusion that I'm better of doing physics myself. (I'm using python for movement/logic anyway.)
So I'd like to turn the physics engine off completely, that is no collisions, no gravity, no friction (!) and so on.
I tried disabling the physics engine switching from "Bullet" to "None" but this kind of removes my sensors which are parented to the player.
So what do I have to do to tell Bullet to leave me alone?