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I am trying to render this scene without the objects so only the shadows and reflections remain. I have a custom nodeset that separates the shadows and the reflections which is why I don't use the new Shadow Catcher.

Problem is the circled area where there is absolute black takes forever to render and I was wondering if there is a way to get past it.

Thanks!

enter image description hereenter image description here

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    $\begingroup$ Please don't add 'fixed' to the title. If you have a solution please post it as an answer instead of editing your question. $\endgroup$ Dec 24, 2017 at 16:49
  • $\begingroup$ Yeah sure. I don't really use this website so I am unfamiliar with the 'Stack Exchange Etiquette'. $\endgroup$
    – MizuiroNo
    Dec 24, 2017 at 18:01
  • $\begingroup$ You need to mark your answer as accepted too. $\endgroup$ Dec 24, 2017 at 20:31
  • $\begingroup$ I need to wait two days (For some god knows reason) $\endgroup$
    – MizuiroNo
    Dec 25, 2017 at 21:30

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I managed to fix the issue with this node set. Basically it says "just don't render this area if camera rays hit it" or something like that. I don't know I am bad at answering questions but if you have the same issue, try replicating this nodeset and maybe it will help you. It helped in my situation at least. enter image description here

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