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I am brand new, and I am following a blender video by Sebastian Lague, and I just want to figure out why i am not able to properly scale the selected edge of my torso model, as he does in the video.

The vertices / edge i have selected before scaling (I use alt+right-click or alt+shift+right-click, just as in the video)

What the issue looks likes when i try to scale it with the S or alt-S hotkeys

What it should look like

What the heck is going on? If this isn't normal behavior, I seem to have accidentally created double vertices at the same points or something? If this behavior is normal, i must not be selecting the edge / vertices properly?

Thanks in advance and happy holidays!

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You have a different number of loop cuts than the example - were you embellishing the design, or had you made some errors in following the example? From my own experiences, making errors and then correcting them during a tutorial led to some weird results and it was a while before I learnt to remove duplicates.

To check your theory about double vertices, select your entire mesh (A followed by A again should do the trick from the view in the images) and then select remove duplicates from your left hand menu. Off the top of my head, I can't remember if it is T or N to display this menu from the view that you have in your images - one will bring up the right properties menu and the other will bring up the left menu options.

Are you also trying to scale along the right axes? S-Y will ensure it is locked on the y-axis as noted in the video. Selecting Shift-Y instead of Y will result in the scaling happening along the X- and Z-axes. Can't judge from your static screen shots.

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  • $\begingroup$ Yes!! Removed duplicates worked! To answer your first question, yes, i thought i should be able to slightly change the design to make it my own. I did seem to create additional vertices some how? If you have any ideas on why that occured, i would love to hear it so as to avoid this in the future. $\endgroup$
    – InAblender
    Dec 24 '17 at 0:02
  • $\begingroup$ I have a follow-up question. I wonder if the vertices aren't.. "connected"?... Because i removed the duplicates maybe? Perhaps that Is something that i don't need to worry about?.. $\endgroup$
    – InAblender
    Dec 24 '17 at 0:06
  • $\begingroup$ Creating additional loops, and not moving them, will create additional vertices. And because they are on top of each other, not easy to see. Easy to do when a beginner. Removing duplicate vertices will not disconnect the remaining ones. $\endgroup$
    – AJD
    Dec 24 '17 at 20:24

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