I have set up Blender to snap to the closest edge, and in this case, selected a vertex.
I expected that when I type “G Z Z” and place my cursor anywhere along the target edge, it would snap precisely to the target edge along the Z axis. Instead, it snaps to a point in space where the X axis of the vertex points to the cursor that is placed on the target edge.
If I move the cursor along the target edge to a point where the two edges meet, it is close but not precise. Because I am modeling architecture, I prefer it to be as accurate as possible. I have read the "Similar Questions" but they don't help in this use case. TinyCad is close but it requires that the two edges are part of the same object. I also have Snap Utilities.
Up until now, I have been turning off snapping and manually getting very close by zooming in the maximum amount possible. This is tedious and I am hoping there is a better way to snap to an edge. Thanks.