0
$\begingroup$

I have been searching everywhere but couldn't find an answer, but basically I have a model and I added hair dynamics and a wind that has strength of 2, noise and flow of 1. The hair keeps going through the mesh and I don't know why, please help! Thanks!

enter image description here

$\endgroup$
0
$\begingroup$

In a newer version of Blender, this was fixed. Now all you have to do is add a collision modifier/physics property to the emitter object and the hair emitted will collide with the emitter.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.