I made a light bulb and I use the Glass BSDF material. I also use solidify modifier to get some thickness of the glass, but the problem that I can't find a solution for is why the glass is soo dark. I want it almost pure transparent. I have read other questions here in the forum about this and I have set the white color to 100% and I also increased the value for the transmission bounces in the laight paths panel and turned off the shadow. The room is full of light.
What can I do to change and improve the render of the light bulbs?