i am trying to emit some particles to create a logo. i have tree different emitters (red, yellow, blue) and i'm trying to determine those particles to arrive at certain locations. I tried using magnetic force and stickiness, but it doesn't seem to work. What other tools are there to control where particles go and how to make them stick to that position?
This is what i'm trying to achieve. i also needed the particles to bounce of the ground and then settle while respecting the 2 different areas. I kind of manage to do it using molecular addon, but i cant control the bouncing so in the end i made a mesh cage for the middle area and a cylinder cage for the outer area.