I'm trying to render this underwater scene, but somehow, I can only get this much to show:
Here is my suspect: I was following a part of this tutorial: 18 ways to speed up cycles rendering and I only reduced light bounces, changed tile size and used the denoiser. However, I retraced all those steps but they don't seem to be the cause. I really try to not overlook anything, though.
So, I don't know exactly what I did wrong (otherwise, I wouldn't be asking for help). So I would really appreciate if you can suggest how I can solve this.
I also read other similar threads about rendering all black, but haven't found anything that could apply to my case.
Here is the blender file.
Appreciate any help, TIA!