First off I want to say that my question is kind of hard for me to put into words,so I apologize if this is hard to understand. I'm trying to port animations from one game to another for a mod I'm making.
The animations I want to port has its skeleton bones rotated differently from the other game's skeleton. How can I port the animations onto the other game's skeleton while retaining its original bone rotation?
I just know it's possible to do this somehow,since someone did it before: http://steamcommunity.com/sharedfiles/filedetails/?id=832086722
I've asked the creator of this mod the same question but they never replied,which is why I came here to try and find out the process. If you need pictures,more details,or even a blend file,I can provide them.