So I was working on a night scene with a model of a mustang. My scene looks similar to this:
I was wondering if anyone knew how to produce the glow of the rear lights; how they start orange, but are red around the edges.
This is what I have tried so far: The light source is a point lamp behind the glass.
Any help would be appreciated!
Here is the lights isolated from the rest of the car:
Here is the wireframe: the four dark circles are the front lights
there is a point lamp behind them and the back grey part is glossy with 0.2 roughness
Edit 2: Changed to Filmic colorspace:
Edit 3: Final Render using Luke D's suggestion:
Here's the blend file of the rear lights:
Second Render after Luke D's suggestion: I think it came out rather nice.