I have the levitating object with a rigid body physics and, as expected, it falls down when I start the simulation. But I want it stay still in the air (without disabling the Dynamic).
So I've tried next: I moved it to the different layer from the scene and tried to use force fields like Wind to oppose the gravity, but it moves anyway. Because I can't calculate exactly what is the opposite of -9.81 gravity force.
Any possible solutions? Maybe the gravity can be set to zero on the certain layer?