I'm trying to bake a node setup in Cycles to an image using the "combined" baking option, but the process seems to get hung up at 0%. I can't find anything that's obviously taxing to render. There are some busy noise procedurals, but disabling them doesn't help. I've fiddled with the lighting quite a bit to no avail. The image is a 4096 x 4096 which is bigger than I usually use, but there just doesn't seem to be progress happening at all. How can I fix this? Thanks. The .blend is here:
My system specs are as follows
3.2 GHz processor
Solid State Drive with 36.5 GB free
Nvidia GeForce GTX 650 graphics card
I use the filmic blender add-on.
I have the problem with both CPU and GPU rendering. It persists if I reload the file, if I restart my computer, and if I append the model to a new .blend file.