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I have a Blender scene in which it has Alembic Transform Cache constraining the object. Somewhat the constraint is locking all transform and I wanted to be able to offset the transform like rotating, scaling or even reposition the object. Is there a way to do this?

Thanks beforehand.

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The only way to do this at the moment is to add a Copy Transform constraint, check its Offset checkbox, and let it target an Empty. The Empty can then control the offset.

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