If I rigged a game character using Blender, after that do i have to create the animations in Blender and then export it to Godot or do I first export the character to Godot then I can create the animations in Godot?
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Sign up to join this communityIf I rigged a game character using Blender, after that do i have to create the animations in Blender and then export it to Godot or do I first export the character to Godot then I can create the animations in Godot?