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my background movie-clip final render appears flipped. I have checked whether the camera is mirrored or in the background image options if the 'flip horizon' is checked - I've tried to render with the 'vertical flip' option checked but still the final result is the same, a horizon flipped. The video appears on the correct horizon on the 3d viewer, even on the render result preview. When i choose render active scene, blender renders out the background video flipped. I am attaching a screen shot of the composer's view

Please, some one help me out, thank you.

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    $\begingroup$ Can you show a screenshot of the full compositing tree? If you disable compositing does the image appear normal? $\endgroup$
    – Brenticus
    Dec 4, 2017 at 6:49

2 Answers 2

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Thank you to the people that replied.

OK, so the issue was that i had an object made linked to my video, when I created it i had flipped the horizon. I worked on some other objects, worked on camera tracking as well(in other words forgot about that object). When I remembered I had this object i hide it and flipped the backdrop image to its original horizon. So, when I was rendering the hide element was showing.

Yay!!

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In compositing, Shift+A -> Distort -> Flip; It reflects the image over the desired axis. Hope this helps...

enter image description here

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  • $\begingroup$ I don't think they're trying to flip the whole image, just the background movie clip. $\endgroup$
    – Brenticus
    Dec 4, 2017 at 6:48
  • $\begingroup$ yes, the only thing flipping was the movie-clip. I figured it out last night. I am posting the answer. $\endgroup$
    – efani
    Dec 4, 2017 at 16:01
  • $\begingroup$ yes, you can flip them separately! the flip node only effects what you plug in! $\endgroup$ Dec 4, 2017 at 19:19

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