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I have following object:

Windmill

All 4 hand of windmill are duplicates of each other, only rotated. I already UV mapped 1 hand and now I'd like to use same UV map and textures on other hands. When I try to unwrap other hands, I don't get the same UV map and I can't reuse same texture. The result of trying can be seen on 2nd hand. Is it possible to reuse textures and UV maps?

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Even if you edited the objects(same vertex count with different mesh data), you can still use ctrl+L to copy UV map.

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Blender supports linked duplicates where new linked object has all data linked to the original object. More info in Blender Manual.

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