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This is my model in material view:

enter image description here

This is how it looks like in render view:

enter image description here

As you can see, there are alot of black spots.

Why is this the case?

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The problem occured because the object has multiple UV-Maps and the wrong was selected for rendering:

enter image description here

I was able to solve it by clicking on the camera symbol of the correct UV-Map.

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