I've finished the game I made and I wanted to export as runtime.
Firstly I installed the 2 necessary addons.
Then I read a couple of threads here and packed all into .blend and then made all external data relative. Afterwards I moved that .blend into a new empty folder and exported as runtime.
From the first look only the video-textures did not work but after I manually moved them to the folder where the executable is they were loading correctly (I guess making files relative had something to do with this working).
Now I moved the whole folder to a new pc( with the same OS-Windows10). I could not run it. So I downloaded blender and python there, in case the exported file is not like an executable(although it is .exe) but it still did not run.
Gave me a message like "contact the creator of this software".
So I think I messed up somewhere, and this brings me to my question. What are all the steps to export a BGE game so it can run to a new pc? And what are the requirements of the new pc to run it?
Edit: Tried running it, into a 3rd pc and it ran fine. This time the 3rd pc had OS-Windows 7(64bit). The 2nd pc that did not run it was 32bit and the pc it was created was 64bit. Anything I should know there?