At the bottom link, where the 3D cursor is right now is the object origin and pivot point. How do the other two pivot points get...appointed?...to make the linkage work. I've looked in the Blender manual, multiple videos on pivot points, vector groups, linkages, and more. I've considered adding separate objects and parenting them to the Tee object, but I'm sure there must be something better than that. Your help is appreciated, thanks!