I have a particle system of Hair type and would like particles to be emitted from only those faces which I set as vertex group. The emitted particles should have the same orientation as the normal of the face of emitter, which to my knowledge is provided with Normal setting in the Rotation rollout and there should be 1 particle per face.
Regardless of settings particle system emits them:
- close to but not exactly on the location of vertices set to vertex group;
- oriented quite a bit randomly, without any preserving of the normal orientation;
- not according to the amount of particles set to be emitted per face.
What I want to achieve:
In the screenshot above: sort of particle emitter selected. "Sort of" because it wasn't created with particle systems (rather duplifaces).
What I get with particle system:
In the screenshot above particle emitter is selected and Edit mode is activated for it. Emitted particles are above it, and particle instance is behind it.
Important particle system settings which were changed:
I realize that this question is heavily related to Emit Hair Particle from Center of Face which ironically was answered by me but to my surprise I couldn't get particle system work like that in 2.79 RC2.