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I want to make a skunk's tail but that would require the strands to be half white and the other black. How would I set up the hair particles to do this?
Using the hair-info node's 'Intercept' output and a colorRamp node, you can control the color of a particle hair strand from root to tip.
The hair emits from the tail stem in this example. The nodes set up uses the color ramp for each hair, the root is on the left side of the ramp. If you cut the hair or make it longer the ramp will scale for each strand.