I am rather new in blender - (max and maya before) And I would like to create lets say a 50 planes with the same material but with a different image source file. And then, joint every plane´s "visibility" to controller.
So, if I set 1 on slider then i will see only first plane, 2 - second etc.
My problem is I dont fully understand, where can I find some kind of this "visibility" for objects - or whole opacity. (where I would like to set some expressions). And Of course best is some kind of material solution, where i only change number of input - but as I said, i dond know what I can ask to uncle google.
Ps: The source image files are very big - like 5000x5000px so I cant only moving uvs with one big image.
Thank you very much.