0
$\begingroup$

I was making this tile following a tutorial. I was usually able to scale UV texture simply in the UV editor screen. However this time, although I did the scaling as I wanted the tiles to appear bigger and larger, it looks exactly the same, very dense. How can I fix it? Thank you so much!

enter image description here

$\endgroup$
1
$\begingroup$

Looks like you have 2 UV sets. So to use one of them put UV map node in material, and select right one:

enter image description here

Then, connect UV map node to textures:

enter image description here

$\endgroup$
2
  • $\begingroup$ Thank you very much!!! I've been stuck here for days :S You saved me! $\endgroup$ – Taek Oh Nov 24 '17 at 7:48
  • $\begingroup$ Please do not add a comment on your question or on an answer to say "Thank you". Comments are meant for requesting clarification, leaving constructive criticism, or adding relevant but minor additional information – not for socializing. If you want to say "thank you," vote on or accept that person's answer, or simply pay it forward by providing a great answer to someone else's question. blender.stackexchange.com/help/someone-answers $\endgroup$ – Crantisz Nov 24 '17 at 7:49

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.