I was making this tile following a tutorial. I was usually able to scale UV texture simply in the UV editor screen. However this time, although I did the scaling as I wanted the tiles to appear bigger and larger, it looks exactly the same, very dense. How can I fix it? Thank you so much!
1 Answer
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Looks like you have 2 UV sets. So to use one of them put UV map
node in material, and select right one:
Then, connect UV map
node to textures:
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$\begingroup$ Thank you very much!!! I've been stuck here for days :S You saved me! $\endgroup$– Taek OhCommented Nov 24, 2017 at 7:48
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$\begingroup$ Please do not add a comment on your question or on an answer to say "Thank you". Comments are meant for requesting clarification, leaving constructive criticism, or adding relevant but minor additional information – not for socializing. If you want to say "thank you," vote on or accept that person's answer, or simply pay it forward by providing a great answer to someone else's question. blender.stackexchange.com/help/someone-answers $\endgroup$– CrantiszCommented Nov 24, 2017 at 7:49