I created, unwrapped, and textured an object in edit mode. However, when I switch to object mode (or try to render the object) the image textures included in the material I created disappear from the surface of the object. In both cases, Viewport Shading is set to Material. What am I doing wrong?

Edit mode: The textures, displays in edit mode

Object mode: The same object, but the texture disappeared

Material node setup: The nodes used for my robot material

Thanks in advance!

  • $\begingroup$ Hm. Got any modifiers? $\endgroup$ – SilverWolf - Reinstate Monica Nov 22 '17 at 18:50
  • $\begingroup$ I am using a bevel and a remesh modifier on the object. $\endgroup$ – time passes Nov 22 '17 at 18:57
  • $\begingroup$ I just deactivated the remesh, now the texture appears with the material. Thanks a billion! $\endgroup$ – time passes Nov 22 '17 at 18:58

Apparently this was being caused by a Remesh modifier. Deactivating the modifier fixed the issue.


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