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enter image description here

As it can be seen in the image, I am trying to place all these cubes in such a way that forms a square shape. I don't know how do I place these cubes by evenly spacing out the distance between each cubes. Can somebody please tell me and give me step by step instructions please?

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You may use Dupliverts to achieve it. enter image description here

In Edit Mode add a plane and subdivide it, then delete the faces. In Object Mode add a cube and scale it as you like. enter image description here

In Object Mode parent the cube to the plane (Ctrl+P-->Object). enter image description here

Select the plane and go to the Object header-->Duplication panel and push the Verts button. enter image description here

Finally with the plane selected press Shift+Ctrl+A to make the duplicates real meshes. enter image description here

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  • $\begingroup$ I should add that if you want to change the number of splits, you should first delete the edge, connect them with F key and re-devide them with W-S. The number of cuts can be changed in the tool shelf. $\endgroup$ – Allosteric Nov 20 '17 at 15:46
  • $\begingroup$ @Allosteric why deleting the edge? Dissolving vertex or vertices should be enough from X > Dissolve Vertices $\endgroup$ – Mr Zak Nov 20 '17 at 16:04
  • $\begingroup$ I must agree that's a better way. $\endgroup$ – Allosteric Nov 20 '17 at 16:26
  • $\begingroup$ Thank you very much this helps me :) But like how would I delete the middle cube then? $\endgroup$ – Joe Smith Nov 21 '17 at 2:45
  • $\begingroup$ @JoeSmith After making the duplicates real (Shift+Ctrl+A) you can easily delete the middle cube. $\endgroup$ – Paul Gonet Nov 21 '17 at 19:37
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I would:

  • Delete all cubes except one;
  • Place one cube in a corner;
  • Add an Array Modifier to it, set to the correct spacing and cube count;
  • Press Alt+D to create a duplicate, put it into the next corner, and use R, Z, 90, Enter to rotate it 90 degrees;
  • Repeat for two more cubes.

If you want you can select all cubes, press Shift+S to open the "Snap" menu, and choose "Selection to Grid". That'll put the cubes at the closest grid intersection point.

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