enter image description here

As it can be seen in the image, I am trying to place all these cubes in such a way that forms a square shape. I don't know how do I place these cubes by evenly spacing out the distance between each cubes. Can somebody please tell me and give me step by step instructions please?


You may use Dupliverts to achieve it. enter image description here

In Edit Mode add a plane and subdivide it, then delete the faces. In Object Mode add a cube and scale it as you like. enter image description here

In Object Mode parent the cube to the plane (Ctrl+P-->Object). enter image description here

Select the plane and go to the Object header-->Duplication panel and push the Verts button. enter image description here

Finally with the plane selected press Shift+Ctrl+A to make the duplicates real meshes. enter image description here

  • $\begingroup$ I should add that if you want to change the number of splits, you should first delete the edge, connect them with F key and re-devide them with W-S. The number of cuts can be changed in the tool shelf. $\endgroup$
    – Allosteric
    Nov 20 '17 at 15:46
  • $\begingroup$ @Allosteric why deleting the edge? Dissolving vertex or vertices should be enough from X > Dissolve Vertices $\endgroup$
    – Mr Zak
    Nov 20 '17 at 16:04
  • $\begingroup$ I must agree that's a better way. $\endgroup$
    – Allosteric
    Nov 20 '17 at 16:26
  • $\begingroup$ Thank you very much this helps me :) But like how would I delete the middle cube then? $\endgroup$
    – Joe Smith
    Nov 21 '17 at 2:45
  • $\begingroup$ @JoeSmith After making the duplicates real (Shift+Ctrl+A) you can easily delete the middle cube. $\endgroup$
    – Paul Gonet
    Nov 21 '17 at 19:37

I would:

  • Delete all cubes except one;
  • Place one cube in a corner;
  • Add an Array Modifier to it, set to the correct spacing and cube count;
  • Press Alt+D to create a duplicate, put it into the next corner, and use R, Z, 90, Enter to rotate it 90 degrees;
  • Repeat for two more cubes.

If you want you can select all cubes, press Shift+S to open the "Snap" menu, and choose "Selection to Grid". That'll put the cubes at the closest grid intersection point.


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