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Originally I was trying to look for a specific method that required using front and side view drawings on a tutorial I came across around the years 2000 - 2004, but was unable to find that tutorial. However I did find some useful techniques/methods/programs that were just as good with using one or several background images. Such as the following:

1 - Extruding a simple mesh or vector graphic in a 2D or isometric view.
2 - Smoothie-3D, One 2D picture to create model from, then import into Blender.
3 - Regard 3D, by using multiple views to create a model and bring into Blender.
4 - Kinect with 3D Scan app, then work on you file in Blender.
5 - 3Sweep, Not commercially available to the public yet.
6 - PhotoAnim 3D, you can use one 2D image to work from.
7 - ZBrush, Use their Concept Sculpting method.

As for the technique I was looking for, it was along the lines of the Concept Sculpting method; but using the lines and shape of the two drawings as guidelines for the pen, inflate, deflate and grab tools to transform your 2D drawing on a plane or cube into the 3D object you wanted.

Hope this info helps those that are trying to turn their 2D drawings into a 3D object.

If you have a better method or more to add to the list, let us know.

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  • $\begingroup$ What is the question? $\endgroup$ – cegaton Nov 25 '17 at 3:59
  • $\begingroup$ I originally asked if anyone knew about the specific method I mentioned, but after a lot of research, I've come to the conclusion that the site that probably hosted the tutorial probably doesn't exist anymore or is to buried in the search engine to find ... so I instead gave my findings that might be useful for others to use if they have same or similar question as I had about a easier way to turn your 2D art into 3D object. $\endgroup$ – Rami Nov 25 '17 at 4:01
  • $\begingroup$ I saw a tutorial like this also in 2000-2004 on TechTV, and am looking for a way to do it again. If you find another way, I hope you'll update this. $\endgroup$ – Gaius Augustus Jan 18 '18 at 4:03

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