0
$\begingroup$

enter image description hereI am very new at using Blender and have a simple scene set up with a table and plane for the floor. I don't know what I did, but now the table and plane move together in object mode, and when I try to select them individually I can't. This is a problem because I need to assign different materials to each thing. What do I do to fix this?

$\endgroup$
  • $\begingroup$ Sounds to me like table and plane are one mesh. To separate, edit mode, select all, P separate by loose parts. Adding a screenshot or two will make your question clearer. $\endgroup$ – batFINGER Nov 18 '17 at 1:25
  • 1
    $\begingroup$ Related blender.stackexchange.com/questions/6184/…. You can still assign different materials to different parts of one object $\endgroup$ – Mr Zak Nov 18 '17 at 1:27
  • $\begingroup$ @batFINGER Before you replied, I messed around with it and for some reason there was a duplicate of the whole setup on top of itself. So I deleted that, and I can now select things individually, but even when I just have selected the table the material applies to the plane (and a few of the table legs apparently). I've attached a screenshot $\endgroup$ – Ryan Nov 18 '17 at 1:51
0
$\begingroup$

I guess you clicked join button in tools while table and chair was selected .It happens a lot if you are messing or trying stuffs in blender.To fix your project. select that object which you joined (in your case that chair and table). then press tab TAB this will lead you to edit mode .enter image description here

press 'A' to select all everything . now press p and click on "by loose parts"

enter image description here press TAB again to go back to object mode. this will allow you to move individual object but we are not done here you will notice something strange may happen when you will move some object
enter image description here to fix this you need to reset its origin geometry(sounds tricky but it is really easy) now select all the object by pressing shift and clicking on object . now press "SHIFT+CTRL+ALT+C" enter image description here click "origin to geometry" enter image description here and DONE!!! hope it help. next time if you mess things up do not save or close blender . press "ctrl+Z" to reverse your last action . happy blending ;-)

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.