This is the background image that i want to use
But when i open it into the world panel, the preview and the rendered background are different. I've tried several options to scale it: adding mapping, image texture and texture coordinate nodes, scaling in the mapping node or in the texture panel, also tried to resize the image... and nothing works. I don't know how to put the whole image as background.
I've tried window texture coordinates, but now the background is pixeled. Any idea?
How it's seen through the camera