i am making a game, and i have some issues with a model i am making. THe model looks normal in blender, but when i am in my game, it is all messed up where the texture seams are. I need to edge split the texture seams. but i don't know where they are in blender, I am hoping for a way to easily auto select the uv texture seams. here are some screenshots: enter image description here enter image description here

  • $\begingroup$ It's not clear why there's a need to split mesh on seams, afaik game engine does that by itself. However you can select all seams by using Shift+G menu (not automatically of course, one seam edge has to be selected). See blender.stackexchange.com/questions/65097/… $\endgroup$ – Mr Zak Nov 15 '17 at 22:33
  • $\begingroup$ I have a feeling i will need to update my blender for this, but thank you :) $\endgroup$ – HungryBoy02 Nov 15 '17 at 22:54

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