# trying to put a hole in a rigged character for animation

For an animation I'm making, my character grabs a piece of his chest and removes it from his body, leaving a hole. I'm struggling to accomplish this, I'm currently trying to use the add-on AnimAll which allows key-framing in edit mode but when I try to put in the hole, it ruins the whole character and I'm not sure how I could achieve this effect without ruining the rigged character.

• Show some screenshots, most importantly character topology. – cgslav Nov 15 '17 at 19:52