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Theres a way to click a face, edge or vertex and align a light

(just as in HDRI Light Studio native align light tool)? (Thats how you align a light hovering an object surface):

Its called LightPaint.

https://gcs-vimeo.akamaized.net/exp=1510774932~acl=%2A%2F801377317.mp4%2A~hmac=e0f62e9b2fbae5529b6b69f7e225fe524825da41f6129eec1761bd7aad94f180/vimeo-prod-skyfire-std-us/01/548/9/227744549/801377317.mp4

Any similar feature in Blender?

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    $\begingroup$ Hi, please detail some more for people that maybe never used 3d studio max...what you mean by "align" to a vertex, edge or face? You could add images to explain how it works there... or a before/after in blender. $\endgroup$ – m.ardito Nov 15 '17 at 8:10
  • $\begingroup$ ok ill add more details to this.. thanks! $\endgroup$ – rodrigotrovao Nov 15 '17 at 14:37
  • $\begingroup$ Blender Light Studio is a plugin which has a functionality like that: leomoon.com/downloads/plugins/blender-light-studio $\endgroup$ – aliasguru Nov 15 '17 at 15:41
  • $\begingroup$ Yes, the nearest answer i had.. This feature helps me a lot when lighting a scene! Thanks a lot! :) But i doesnt places a light where you "click". You still orientates light. You are still moving light. If you check the feature i posted (video) it shows the user hovering a mesh to place highlights. $\endgroup$ – rodrigotrovao Nov 15 '17 at 15:59
  • $\begingroup$ I've added an answer that shows how to do it. The Add-on does have the functionality you're looking for. $\endgroup$ – aliasguru Nov 15 '17 at 20:11
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The Add-on Blender Light Studio - https://leomoon.com/downloads/plugins/blender-light-studio/ - offers that functionality via a modal operator. Activate the Add-on and add a light profile in the Toolbar on the left. After that, add a light via the interface too. Now, when a light is active, you can enable the interactive placement mode, called 3D Edit, like this:

light editing

Basically, you click on a face of the model, and the Add-on calculates the light position for you. Once you're happy, hit the Esc key to exit the interactive placement mode.

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  • $\begingroup$ Yes, worked as intended. Thanks a lot! :D $\endgroup$ – rodrigotrovao Nov 17 '17 at 5:29
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OK, after seeing the video, here below you find a possible way: use a trackto constraint.

enter image description here

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  • $\begingroup$ Thanks. Its almost that. The point of that 3d max align light tool is that i dont need to "touch" lights. Just click where i need highlights for example. $\endgroup$ – rodrigotrovao Nov 15 '17 at 15:33
  • $\begingroup$ I updated my question. Thanks for your feedback since from how i should ask till your answer. Im improving the way ill ask future questions, and answer other users needs. I just updated using another software, called HDRI light studio, where it shows a recording with my needs, using its feature called LightPaint. Thanks again. $\endgroup$ – rodrigotrovao Nov 15 '17 at 15:46

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