that's my first question here in blender stackexchange, so I'll try to be specific;
I have modelled a city with more than 30 objects, but my problem is that Blender not detects each mesh as object. I mean, when I select each "object", in the upper menu where displays the project info (verts, faces, ) says 0/2 objects. I don't know why shows me 0/2 objects instead of 0/30 objects. I've found 2 buildings that Blender detects as objects, but the rest of the models doesn't recognise them as objects.
How can I "set" the other models as "blender objects"? I need for exporting them to 3ds files, and Blender won't export anything if is not an object.
(I restored a previous file where it detects 4 objects instead 2) I have each kind of building in separate layers, but the object's number doesn't change if I change the layer where I'm working