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How mesh looks in object mode

How mesh looks in edit mode

Hiya new to this site so forgive me for getting things wrong! The photos should clearly show what is wrong but further information is that this happened after i did a running animation, i went back into object mode and the body mesh had been moved back along the y axis, when i moved it forward in edit mode it was fine, go back into object mode and it is like the picture.

Any help would be appreciated. Thanks!

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  • $\begingroup$ Check your weighting. $\endgroup$ – Tiles Nov 11 '17 at 8:22
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    $\begingroup$ If you have modifiers, select show in edit mode to see influence of modifier in edit mode. $\endgroup$ – batFINGER Nov 11 '17 at 8:33

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