and thank you for taking the time. For a while I have been working on a character concept and it is reaching the late stages of creation by now. I am happy and positive with the outcome so far, but there is one obstacle for me left.
I have to run this model and export it through a specific addon in Blender, however this addon requires me to use a maximum of 8 materials on the whole work, that is the maximum limit of the addon. Please do not ask me why!
But my work has led me to a stop for now where I am trying to work out the UV map and my materials, I have managed to cut it all down to 10 materials, but this is two materials above the requirement. I cannot remove any more, as it will mess up the UV map? I tried it out, the textures goes crazy.
However, I do use several body parts with the same material. I already tried to use Ctrl + L to link the materials together, but it did not really resolve the issue for me and now I am at a complete halt.
I guess my question is, does anyone have tips on making the materials fewer in numbers now? Is there a way for me to merge or say make two of them go together to reduce the material count? I can't for the love of me figure this out so far, been trying many features but in vain.
Support appreciated! Thank you in advance.