Searching a little, I discovered that it is possible to change mesh in game logic.
Problem: When the course is over the object it continually changes the mesh as if it were unconfigured.
Any suggestion?
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Sign up to join this communitySearching a little, I discovered that it is possible to change mesh in game logic.
Problem: When the course is over the object it continually changes the mesh as if it were unconfigured.
Any suggestion?