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Searching a little, I discovered that it is possible to change mesh in game logic.

Problem: When the course is over the object it continually changes the mesh as if it were unconfigured.

Any suggestion?

enter image description here

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  • $\begingroup$ I test your logic and it works!... i test it with a cube and other objects in a inactive layer, blender version 2.79. $\endgroup$ – Strapicarus Nov 10 '17 at 5:58
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Solved. Thanks a lot! I only understood logic now.

enter image description here

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