Let say I have a grid 3 x 3 of mesh plane objects and when I move an Empty object into center of the first Plane (upper-left), the blue color changes to pink and Text object (on side) changes number to "4".
Note: The numbers shown on each plane will not be displayed in the animation. I only put them there to show you in which order the planes will change and how it corresponds with the numbering on the right.
This is what I'm trying to do separated into steps:
I want to make the planes come from outside of screen view to a designated grid position (in ascendant order-see screen). Like 4, 5, 6 one by one and then continue 7, 8, 9 and so on; but with this current node tree (Directional) it all comes as a row at once instead of individually.
I want to control the color of each individual plane by the position of another object. Like the Empty object in the plane location that'll change color from blue to pink.
I have the text object next to the planes that I want to let display a specific number from text editor list (or in a specific range such as 4-12). That'll be controlled by the same object that controls the color of the plane. Ideally something like empty object hovering over the plane.
Thank you for help. I really try to get in, but it seems it takes ages to dive into this system.