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Hi I have a problem where I go to merge two objects, one has incredibly small details and as such when I go to merge, the little edges vanish and I'm left with one solid block.

enter image description here Pic related is what I want the end result to be, this is before I merge the two.

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  • $\begingroup$ if you modeled those tiny edges using modifiers ( you could add more detail on this), it could be needed to apply them first (thus, making real geometry). $\endgroup$ – m.ardito Nov 5 '17 at 12:06
  • $\begingroup$ I used the array modifier to get the amount that I have but I did apply it I believe. I just dragged an edge down on another to get the spikey shape $\endgroup$ – Classy Chup Nov 5 '17 at 14:08
  • $\begingroup$ if you applied the array and that only created the repetition, it should join fine, leaving all the details... try uploading your file to blend-exchange.giantcowfilms.com and add the provided link, editing your question $\endgroup$ – m.ardito Nov 6 '17 at 22:32
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I'll add here an example:

starting from an array modifier creating similar details

enter image description here

you should apply it: pressing the "apply" button you get something like this

enter image description here

then if you join with the underlying shape

enter image description here

details are still there

enter image description here

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