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I tried to rotate it with cycles and nodes, it works, but I am not yet an experienced in making materials with nodes in cycles, so I would prefer to stay in blender render, and if possible rotate the HDR background image as it is done with nodes in cycles, but with the Blender Render. I cant find a way to do it. thanks in advance guys. sorry my bad english. enter image description here

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You can rotate the HDR background image in Blender Render (Internal render engine) by using the Mapping Size property in the Texture panel. Use the X axis if you have a normal setup and increment or decrement from the default 1.00 setting. You range of change is limited to +/- .9 before you will receive distortion.

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