My question is about opening .glb or .gltf files in Blender. I don't see these extensions in the Import options, although Export allows me to create files with either of those extensions.

  • $\begingroup$ an importer could be not yet available, but you could perhaps use this tool to read and convert to importable files en.wikipedia.org/wiki/Open_Asset_Import_Library $\endgroup$
    – m.ardito
    Oct 30 '17 at 21:14
  • 2
    $\begingroup$ Hope someone updates this when an import is available... $\endgroup$
    – Jack Stone
    Nov 13 '17 at 1:45
  • $\begingroup$ glTF 2.0 import and export are shipping with Blender 2.80 Beta. $\endgroup$
    – emackey
    Jan 2 '19 at 16:21

Blender comes with glTF-Blender-IO pre-installed since 2.80.

This is a refactoring of the original Khronos glTF exporter, combined with @Julien's importer. Both of the original projects should be considered obsolete in favor of the newer, combined glTF-Blender-IO project.

The Blender Manual includes documentation on ways to use glTF.


GLTF Importer for Blender - now in progress:



In short, there's an exporter for the GLTF format from Blender (which I assume you have installed), but as of this moment, no one has written an importer add-on or extended the export add-on to support importing as well. This is why you can export, but have no options for importing.


A more advanced glTF importer for Blender : https://github.com/julienduroure/gltf2-blender-importer

  • 1
    $\begingroup$ Awesome, I had an FBX with embedded textures, but when I imported it to Blender 2.79 the textures were discarded. I was able to open the FBX in Windows 3D Paint and there textures were their. Windows 3D Paint can save to GLB. With this importer addon, I was able to get the textures. $\endgroup$
    – PoxBox
    Sep 28 '18 at 4:09

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